Educational Partners
Student clubs are vibrant hubs of passion and creativity. They organize events, expand their knowledge, and bring together people with shared interests. Their voice is crucial in shaping the future of education and the video games industry.
Game Dude
Warsaw Film School
Student organization affiliated with the Video Game Development specialization.
We’re building a community of students united by their passion for games, creativity, and a drive to collaborate. We organize workshops, meetings with industry experts, and public events such as Made by Students: Game Expo and Warsaw Game Jam. We support and promote student projects, showing that the creativity of young people is an integral part of video game culture. We also care about community building - creating a space for sharing experiences, gaining new skills, and networking within the industry.
Our priorities:
Support student development through learning, practice, and collaboration,
Connect people from different disciplines — from programming and art to design, narrative, and sound,
Promote student creativity in both academic and professional environments,
Create events that provide real-world experience and inspire students to take action.
GameDec
Kazimierz Wielki University, Bydgoszcz
The main goals of the Circle (also known as KNTGameDec or KNTG) are to promote the image of video games as a legitimate academic medium and to disseminate knowledge on game-related topics. As members and active students, we support education and development - both individual and collective - through various academic, university, and industry activities. We value openness, engagement, and creativity. Our group supports student growth and actively participates in university life through social and scientific initiatives.
KNTGameDec was founded in March 2023 and has since organized numerous conferences and academic meetings. One of its flagship projects is the Indie Festival (Festiwal Indyków), which gathers communities every year and focuses on independent games. The next edition of the Festival will take place on December 1–2, 2025, at the Kazimierz Wielki University Library in Bydgoszcz.
Other initiatives we have organized include:
Project “Dziadziuś”, created for the University of the Third Age — an educational campaign about AI and the risks it poses, particularly to older adults;
Game design workshops at Młyny Rothera and in Bydgoszcz high schools, where our members discussed the game development industry and taught students about Jesse Schell’s elemental tetrad through hands-on activities;
MAGIC Circle, a radio show broadcast on Radio Uniwersytet;
and “H2O: Prologue”, a game we designed and developed entirely on our own.
We are active participants in industry events, academic conferences, and digital game jams, which over the years have led to close collaborations with game creators, researchers, institutions, and student organizations.
Game Lab
Polish-Japanese Academy of Information Technology in Warsaw
We are a student club from the Polish-Japanese Academy of Information Technology. We try to nourish a supportive community for students to grow in video game development. We create a bridge between the academic and industry spaces, allowing students to better understand potential game-related career paths and prepare for them both theoretically and practically.
Groznawcze Koło Naukowe
The AGH University of Krakow (AGH University)
The Groznawcze Scientific Circle is engaged in broadly understood research on video games. We organize discussion and analytical meetings, seminars dedicated to theoretical texts on video games, as well as lectures delivered both by our members and by esteemed researchers. The Circle also provides its members with support in preparing presentations for conferences and seminars related to games.
HelloIT
University of Lower Silesia (DSW)
Student Research Group at the University of Lower Silesia (DSW) in Wrocław. Together, we create a space for students to develop their passions and bring creative projects to life — including games, animations, and applications. Since 2022, we have been organizing the nationwide Hello GameJam, and starting in 2025, the national Hello GameDev Conference."
TK Games
Wrocław University of Science and Technology
The TK Games Student Research Club has been operating at Wrocław University of Science and Technology since 2012 and is one of the largest student organizations in Poland focused on game development, bringing together over 1,500 members. We connect a community of both beginner and experienced developers. We run courses in game design, board game creation, and pixel art, and recently we have also started organizing creative Warhammer workshops. Our activities are based on mutual respect, openness to diversity, and supporting game creators regardless of their experience — everyone is welcome here.
GKN Gekon
Adam Mickiewicz University in Poznań
The "Gekon" student society operates at Adam Mickiewicz University in Poznań and brings together people studying game studies, as well as enthusiasts of all kinds of games: digital, board, RPG and LARP. Its members take part in numerous projects, such as organising the annual nationwide academic conference and events that bring together Poznań's gaming community. They also create games at local game jams and for themed events (Pyrkon, Poland's largest fan convention), and run the regular meetings of the "Mapa" discussion group. Their interests also include studying games in terms of the accessibility and inclusivity of the medium.
UGranie
University of Gdańsk
"UGranie" is a university-wide student society at the University of Gdańsk, bringing together students who play, create and study games. We regularly play analogue and digital games, and we also organise events, tournaments and academic conferences.
KNTG Polygon
Warsaw University of Technology
The Polygon Game Developers' student society has been active at the Warsaw University of Technology since 2009, building a rich community made up of many game development enthusiasts as well as professionals in the field. We organise weekly meetings, open to everyone, held as lectures on topics closely related to the many different aspects of the game development process.
The largest events organised by Polygon are the Slavic Game Jam - one of the biggest game jams in Poland - and PolyJam, the Warsaw edition of the Global Game Jam. Every semester, semester-long projects get under way, making it easier for beginner creators to find a team and the motivation to see a project through and present it. On top of that, members with shared interests form circles - groups of people honing their skills together in a specific area.
Ruch Projektantów
Poznan University of Technology
Anyone can become a member of the society, regardless of their field of study, university, or even whether they are currently a student at all. As the RPG society, we focus above all on creating video games - from the initial idea and game design through to programming, graphics, sound and the publication of projects. We don't impose any particular way of working on projects. Each team can use any engine, programming language, working style or platform they like.
Beyond making games, we also organise:
talks,
game jams,
social meetups,
workshops and other gamedev-related events.
AGH Code Industry
AGH University of Krakow
AGH Code Industry (COIN) is a student society at AGH University of Krakow, bringing together students who are passionate about programming and game development. We create our own video games across a wide range of genres - from student-life simulators, through horror, to medieval strategy - and we're not tied to any single engine, sometimes building our own technical solutions instead. We work in teams on real projects, which helps our members develop their skills alongside fellow enthusiasts and strengthen their career prospects. Beyond making games, we run educational workshops, game expos and game jams.
Digital Night Studio
Lodz University of Technology
Digital Night Studio is the game development section of the KINo student society at Łódź University of Technology. We bring together students who want to create games, and we regularly organise game creation marathons - including our own local edition of Ludum Dare, adapted to fit around university schedules. Our events are open to everyone, from students to high schoolers taking their first steps in game development, and they've drawn support from studios such as Techland and Superhot. It's a place to team up, learn by doing and turn an idea into a playable game.